Kingdoms of Amalur
Developer: 38 Studio, Big Huge Games
Publisher: 38 Studio, Electronic Arts
Director: Mark Nelson
Designer: Ian S. Frazier, ken Rolston
Artist: Tim Coman, Todd McFarlane
Writer: Erik J. Caponi, R. A. Salvatore
Composer: Grant Kirkhope, Mark Cromer
Release date: February 9. 2012
Platforms: PC, PS3, Xbox 360
Game expansions: Theet of Naros, The Legend of Dead Kel
I put a lot of hours into this game, particularly loving the combat with all the combos and how you could mix up skills to your liking. So you could be a mighty warrior with magical abilities throwing insane combos with your melee weapon and on top of that adding magical combos to finish off your foes. If you filled up a meter by . fighting monsters and other abominations of the kingdoms then you press F that would send you into an astral realm where you became an unbeatable entity moving on the battlefield much faster than the foes meaning the time slowed down and you dealt insane damage with special weapons and awesome finish moves. Also, the graphics were to my liking. I enjoyed the cartoonish look of the game. The whole title was divided into big locations as opposed to being a totally open world but that surprisingly didn’t bother much. Few things that I didn’t like. For instance armor ad weapons were rather dull to me and I didn’t dip into the lore much. The dungeons weren’t so different from each other.
Overall, very solid game that I enjoyed playing in my spare time. I could recommend the game for RPG fans.
You are a mortal known as the fateless one. You died before you start the game. A scientist gnome named Fomorous Hugues brought you back into life in experimental Well of Souls. You are the first and only success of the experiment. The player must escape the facility when it comes under attack by the Tuatha Deohn. He is waging a crystal war against all mortal races within the realm. Having no memory of your life before dead you are briefed on the intricacies of the Faelands and the Tuatha Deohn’s ongoing war by Agarth, a Fateweaver. The Fateless one must find the gnome who revived him/her in order to bring back all memories before dead.